In this age of digitization, it is crucial to consider the materiality of objects, such as their weight and texture. According to Manoff (2006), original objects cannot be completely converted to digital form. This is because the meaning and content produced by the medium change with the materiality of the object, and the physical constraints of the technology used to create and distribute it (Manoff, 2006). For example, it was difficult to express material aspects such as texture and weight that we touched on digitized "Mulan". The experience for people who hold this toy in their hands will be quite different from viewing Mulan through our 3D edition. However, our 3D edition allows audiences to know beyond the toy itself and learn more about the character Mulan, as well as Chinese ancient history, which provides the chance to enhance viewer’s experiences.